![]() ![]() ![]() Why should I care? Some have described Darius as "the last great first-wave shooting game", and by that they mean it was a mechanically staid game that, next to contemporaries like Gradius and R-Type, felt a little dated when it was new, but it's certainly not an unfun or poorly-aged game and the shock-and-awe factor of the triple-wide play area and presentation do a lot to augment the simplicity of the mechanics. (This game hit Arcade Archives on PS4 way back on 2016, and is just now hitting Switch it contains both the "old", "new" and "extra" revisions of the game.) What's this? The original entry in Taito's long-running series of horizontal sci-fi shooting games, originally released in arcades in 1986 via a striking triple-monitor arcade cabinet, with an admirable single-screen adaptation produced for the PC Engine console in 1990 and a recent homebrew-turned-official conversion for Sega Mega Drive which debuted on the Mega Drive/Genesis Mini in 2019 the straightforward dodge-and-shoot mechanics are buoyed by gripping music and huge bosses, all of which are mechanical takes on aquatic sea creatures. What's this? An overhead maze game starring a doofy dude in a straw hat on a quest to save his kidnapped girlf Is there anything in this week's roundup with the potency to mitigate the potential mind-shattering banality of the Illumination Mario movie trailer that's set to drop in a few hours? May I be so incredibly bold as to suggest: yes? ARCADE ARCHIVES
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